![]() ![]() What I found is that even in a large village such as this, villagers tended to cluster where there were the most doors, resulting in many of the doors being deregistered from the village. I suppose I should start at Fort Law, the unofficial capital of Rejectland - the one that's had the most cosmetic work done to it. POPULATION ENGINEERING IN THE VILLAGES (AND OTHER UPDATES) It is going to be a bit of a wrench to leave all this behind knowing that there was so much more I could have done, but the chances are I'll do it in Sinclair's Foundry instead - that's where the exciting stuff is now. As I write this, 1.8.2-pre3 has just been released with no set date for the final version of 1.8.2 the first of the 1.9 snapshots will be coming out soon (which I'd feared Microsoft would put the kybosh on), but Rejectland will see none of these. In that short time, though, I did manage to get one really major project done that involved the features added in 1.8, as well as a couple of other large jobs that should have led a lot further than they ever did. Still with tons to do, including absolutely everything I planned to do with the new igneous rocks, I switched to Sinclair's Foundry for a new challenge, and then the much-explained problems on Formula One Rejects kicked off - Rejectland was left with tumbleweeds blowing through it. This final update deals (mostly) with a very short period - from the time 1.8 landed on 2nd September 2014, to the last time I looked at the world on 23rd October. Screenshots: 52 Timespan: September 2014 - January 2015 Version: 1.8 The Diamond Hammer: Minecraft with the Hammer Of Retribution Ogg-Cast ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |